Wednesday, 26 October 2016

Newspaper Proposal

The development of a proposal for my newspaper began with my ideas for last year's Professional Practice module. I wanted to research into character design and development, and am continuing that theme into this newspaper project. My publication will be called "Character Magazine" and will be comprised of six pages (including two covers). The magazine will feature interviews with people in the art and video-game community, as well as explanations on the evolution of characters across all forms of media.

The covers will be white with a single large illustration and title text on the front cover. My idea for the illustration is having is diagonally segmented by level of detail, so that the bottom of the illustration is the most detailed, and the top is merely sketched. I believe that this will create a successful visual style to demonstrate not only how a character evolves aesthetically, but also show some of the creative techniques that are used to create characters.


The first double-page spread includes several stages of development for a featured video-game character, an introduction to character design and development in the media, an interview with a creative who is has had experience designing characters, and my illustrated response to this theme.


The second double-page spread includes several stages of development for my own character with an explanation, a conclusion, and a continuation of character design in the media - focusing more closely on TV/film, comics/graphic novels, and literature.


This proposal covers everything I need it to, while being presented in a unique and reader-friendly layout. By researching and presenting the information, and publishing the magazine, I will have learned valuable skills for my future creative career. I feel that these skills will also be useful in working through my third-year modules and will assist me in completing them to the highest standard.



No comments:

Post a Comment